Class Button
java.lang.Object
io.github.roboblazers7617.buttonbox.Control
io.github.roboblazers7617.buttonbox.controls.Button
- Direct Known Subclasses:
PhysicalButton
A push button with configurable feedback. Intended for use with a momentary switch that is lit by
a controllable LED.
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic enumDetermines how the state of the button should be updated when the button is pressed or released. -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleangetState()Gets the button's state.Get a trigger for the button.setMode(Button.ButtonMode buttonMode) Sets the button's mode.voidsetPressed(boolean pressed) Sets whether the button is pressed or not.voidsetupNetworkTables(NetworkTable table) Called by the Control class when the NetworkTable is set byControl.setTable(NetworkTable).voidShould set up any simulation-specific things.voidUpdates the control's state on the client.voidUpdates the control's state on the server.Methods inherited from class io.github.roboblazers7617.buttonbox.Control
getId, getTable, setTable, updateHardware, updateOnClient
-
Constructor Details
-
Button
Creates a new Button.- Parameters:
id- The ID string for the Button to use.- See Also:
-
-
Method Details
-
setupSimulation
public void setupSimulation()Description copied from class:ControlShould set up any simulation-specific things.Called as a part of the constructor if the library is running in simulation.
- Overrides:
setupSimulationin classControl
-
updateServer
public void updateServer()Description copied from class:ControlUpdates the control's state on the server.This doesn't do anything by default, and should be overridden by the class inheritting this.
- Overrides:
updateServerin classControl
-
updateClient
public void updateClient()Description copied from class:ControlUpdates the control's state on the client. This should get any feedback from the server, but this should not interface with the buttonbox hardware.This doesn't do anything by default, and should be overridden by the class inheritting this.
- Overrides:
updateClientin classControl
-
setupNetworkTables
Description copied from class:ControlCalled by the Control class when the NetworkTable is set byControl.setTable(NetworkTable). intended to be called outside of the class.This should create all of the NetworkTables publishers and subscribers for the inheritting class.
- Overrides:
setupNetworkTablesin classControl- Parameters:
table- The table to use. When called byControl.setTable(NetworkTable), this is a subtable with the ID string as its key.
-
getState
public boolean getState()Gets the button's state.- Returns:
- Button state (true = pushed, false = released).
-
setPressed
public void setPressed(boolean pressed) Sets whether the button is pressed or not. Published to NetworkTables immediately.- Parameters:
pressed- Is the button pressed?
-
getTrigger
Get a trigger for the button.- Returns:
- Trigger.
-
setMode
Sets the button's mode.- Parameters:
buttonMode- Mode to set the button to.- Returns:
- The modified object for method chaining.
-