Class Shooter

All Implemented Interfaces:
Sendable, Subsystem

public class Shooter extends SubsystemBase
  • Constructor Details

    • Shooter

      public Shooter(NetworkTable table)
      Creates a new Shooter.
  • Method Details

    • simulationPeriodic

      public void simulationPeriodic()
    • periodic

      public void periodic()
    • isAtTarget

      public boolean isAtTarget()
    • startFlywheel

      public void startFlywheel(AngularVelocity speed)
    • stopFlywheel

      public void stopFlywheel()
    • startFlywheelCommand

      public Command startFlywheelCommand(Supplier<AngularVelocity> speed)
    • stopFlywheelCommand

      public Command stopFlywheelCommand()